• Omar Domenech(dostovel)

    See ya Jere

  • c
    Wilco Wilbrink(carrotnl)

    default that is

  • Pavel Mazanik(nekronavt)

    Try some reflection probes too

  • c
    Wilco Wilbrink(carrotnl)

    specular at 0.5

  • Jere Haapaharju(swikni)

    I think I should watch this demo later. Getting really tired. Good night everyone, thanks for the stream Kent!

  • c
    Wilco Wilbrink(carrotnl)

    I heard you never need to set specular. Roughness set the reflectiveness

  • Omar Domenech(dostovel)

    I wish I could do all my renders in AO, looks so nice

  • Jake Korosi(jakeblended)

    HINT: If in the Eevee settings you turn your viewport samples up to 64, your viewport literally is a "full render"

  • Pavel Mazanik(nekronavt)

    Metallic should be 0 or 1 most of the times for clean materials

  • Jake Korosi(jakeblended)

    Chrome = white color, full metallic, and 0 roughness

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This event concludes the August 2018 Class, "Getting Started with 3D Modeling & Blender"

Guys. We made it! Another class concludes; another batch of Blenderheads born. This week we're taking it pretty easy: Looking back at week 4 homework, karaoke, zen meditation, and fielding any questions you have about 3D modeling and/or Blender 2.8.

Modeling