• Marjolein (valandrath)

    Hi Kent

  • Char Hunter(Char)

    Hey ya Kent

  • Kent Trammell(theluthier)

    Hello hello, everyone 👋

  • Char Hunter(Char)

    LOL Darren, you day is ending, my workday is just beginning

  • Char Hunter(Char)

    Hey Kaj, Zach,

  • Darren McBain(oboshape)

    phew, kettles boiled and coffees ready, kids dinners are done and dished out and not cremated.. undivided attention now :)

  • z
    Zach Zellman(zachzellman)

    What's up dudes and dudettes!

  • Kaj Suominen(louhikarme)

    evening :)

  • Char Hunter(Char)

    Hi Michal :-)

  • Michal Zisman(michalzisman)

    Hello hello!

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This event is part of the March 2018 Class, "Creating Stylized Characters with Blender".

Like Dorothy, our characters have so far lived in a black and white world. This week we’re leaving Kansas and adding color. There’s many methods for creating our character texture(s) including hand-painting, baking maps that accent the painting process (great for the less painterly character artists), as well as photo-sourcing. There's also a couple different formats: Vertex Colors and UV/Textures. All things we will be discussing!

Classes Materials Modeling