• Mark Smith(me1958424)

    yes unity or unreal would be excellent choices for that

  • Kaj Suominen(louhikarme)

    both unity and ue is great. and easy to learn.

  • f
    Flowizard (flowizard)

    better use unity and unreal for that?

  • d
    Dayvon Beavers(dbeavers2010)

    very inspiring

  • d
    Dayvon Beavers(dbeavers2010)

    mindblown at these references

  • Kaj Suominen(louhikarme)

    so delicious game assets i've been making. :)

  • Matthew Ullrey(ullreym)

    So delicious...

  • Rogerio Stravino(blendthat)

    Beginner - 1 month user

  • Cliff Davis(rcdavis4)

    3 months

  • Char Hunter(Char)

    Advanced more for the modeling part than anything else

Get instant access to this Live Stream.

This event is part of the January 2018 Class, "Getting Started with 3D Modeling & Blender"

To kick-off the beginner-oriented Class, we're simply opening Blender and getting comfortable with it. We’ve all been there: Opening Blender (or any 3D package) for the first time, gazing at the crazy UI, trying to orbit in the viewport, crying...Ok, maybe you were stronger than me and didn’t cry. But the reality is 3D software is daunting. There’s SO MUCH to digest especially when you’re a beginner.

This stream coincides with the Blender Basics course. We're going to overview Blender and 3D from an absolutely beginner perspective. What is Blender for? What can it do? Wait, this isn’t a juicing seminar?

We’re also going to open the floor, ask me anything (AMA) style, so I can answer all your questions about getting started with Blender.

Classes Modeling