Museum Introduction

Become One with the Concrete

This contemporary museum is also in the category of interior spaces. But it’s a more down-to-earth, less abstract version of the light shape hallway exercise. So we’re building upon similar techniques and themes.


Modeling is still incredibly basic thanks to brutalist and modern architecture. We will continue to lean on composition and lighting to shape visual interest, materials to achieve tangibility.

While the animation is similar, we will give it a little more purpose so it represents sun-rise-to-sunset. As a result, it will loop which I prefer for these short session animations (so long as it makes sense with the project). Fading in from black and then fading out to black fits well.

We will also explore more ways to implement explicit focus objects.

The idea of building upon existing workflows, making relatively small adjustments, to end up with unique results - that’s a powerful tool for creating more art in less time. If you repeatedly practice a workflow like this, and make slight tweaks to all the components, I think you’ll be surprised with how many unique results you can create. And how much faster you achieve it each time.

Having trouble keeping up?

Blender has a steep learning curve and it's a lot to keep track of, especially if you're new. Here's some tips for getting the most out of these lessons:

Slow down the playback

Our video player has the ability to slow down play back speed to 0.75x or 0.5x. This can be very useful for catching every detail of the workflow.

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Watch each video twice

I highly recommend this approach to get the maximum informational value out of each lesson. Watch once for a broad grasp of the workflow, concepts, and techniques. You don't even need Blender open for this. Great for a commute or while you're prepping dinner. Also speed up the playback to save time!

Then watch through a second time with Blender open to follow along. Having an idea what's going to happen next will enable you to track the information much better.

Depending on how comfortable you are with Blender, you could even watch the entire chapter once before the second viewing.

Optional Pre-requisite Courses

Though this course is designed with Beginners in mind, it still assumes you're at least familiar with Blender's UI and basic concepts about 3D creation.

If this is your very first time opening Blender, it might be best if you watch some of these courses first:

  1. Blender Basics
  2. Learn Blender & Beyond
  3. Fundamentals of Materials and Shading
  4. Fundamentals of Digital Lighting

Want to learn more like this?

If you like what you saw here, consider watching this course next:

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Animation Materials Modeling Rendering