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  • Software:Blender 2.78  ·
  • Difficulty:Intermediate
Have you ever heard of "gimbal lock"? What about "Quaternions" or "Euler"? All these terms pertain to Rotations which are extremely important to character rigs. While they may sound like a simple thing, they're actually very complex in the context of digital 3D space. In this lesson, Wayne gives you a crash course in 3D rotations from an animator's perspective.