Level Design with Modular Assets

Level Design with Modular Assets

Design and build your own crazy tower defense game level using the assets created in the Modeling Modular Game Assets course.

Introduction

Watch this brief video to see what the course is all about!

Building a Modular Level

Learn to use existing modular game assets to construct a custom but structured level in the context of a tower defense game.

Exercise

Take what you've learned and test your skills by building your own unique level.

15 Models = infinite possibilities

The beauty of working with modular assets is that it forces you to be creative by exploring how to put the same pieces together new ways. In this course, we’ll design and build a crazy tower defense game level using the assets created in the Modeling Modular Game Assets course.

Blueprint

What we’ll cover:

 

  • Sketching the level
  • Planning which routs the enemies will take
  • Using modular assets as prefabs in Unity
  • Quickly building the level using vertex snapping
  • Working with an orthographic camera
  • The best way to organize the hundreds of objects
  • Lighting the level with lamps and the environment
  • Placing props to add extra detail

CC Music: Fading Things vox by Robbero & Seven by Bwatts

Lesson Questions and Answers

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Continued Learning

Have you completed the flow? Extend your knowledge and become a super cookie star. Here are some related courses and exercises you will gain some value out of.