Part of the Learning Flow: Introduction to Blender
Fundamentals of Lighting
Without light nothing can be seen, thus it is extremely important. And beyond the basic requirement for sight, lighting is equally, if not more important for appeal. After you know the basics of how to illuminate, the next step for a lighting artist is developing attractive illumination. The baseline light setup is called "3 Point Lighting". The application chapter covers this as well as how to illuminate your scene entirely with a single HDRi environment texture.