Animation Bootcamp

Animation Bootcamp

This course is for the motivated student that wants to begin perfecting their animation skills. With a beginner’s understanding of animation with Blender under your belt, the Animation Bootcamp is the next step in your journey to become a first-class animator. Follow along with pro Blender animator, Wayne Dixon, and take that next step!

Introduction

Watch this brief video to see what the course is all about!

Chapter 1: Developing Your Eye

Learning to animate is learning to see.

Chapter 2: Everything is a Bouncing Ball

Complex animation is a collection of its simple animations. And those simple animations can almost always be analyzed as bouncing balls.

Chapter 3: More Ball Animation Goodness

Not so fast - I'm not done teaching you everything there is learn from bouncing balls!

Chapter 4: Let's not forget Squash & Stretch

This is the last chapter focusing on ball animation. Who knew there was so much to learn from balls?

Chapter 5: Into the Character Realm

We're diving into characters at this point. In this chapter, we cover one more animation principle and introduce you to the VonnBots!

Chapter 6: Can you walk the walk?

Summon all your animation skills to create believable and appealing walk cycles for the Stomp and Rivet VonnBots.

Chapter 7: In Closing

Congrats on finishing the course! If you're wondering where to go from here, this video from Wayne answers that question.

Welcome to the animation bootcamp!

This course is designed for the motivated learner who wants to perfect their animation skills. Before you can truly bring a character to life in a believable way, you will need to learn to control your animation.

It’s recommended that you have a beginners knowledge of animation with Blender. If you’re brand new, consider taking our Fundamentals of Animation course first.

What you will learn

 

Through focused lessons and exercises (12 in fact) the course fleshes out animation principles like:

  • timing & spacing
  • squash & stretch
  • drag & overlap
  • and more

My goal is for you to understand the foundation for crafting compelling animation; that everything complex is the collection of its simple parts. Like for example, how all motion can be understood in the context of a bouncing ball.

New Characters! “The VonnBots

 

We will also introduce you to 3 brand new characters, rigged and ready for animation. And by gradually layering the simple principles of animation together in a way that’s easy to understand, you’ll learn to breathe the life that professionals breathe into their characters.

 

The course is also full of tips and tricks that can help speed up your workflow as well as all the gotchas I wish I had known when I first started animating.


Attribution

Lesson Questions and Answers

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  • Replies: 1

    How do I export the video file of the animation?

    3 months ago

    • Replies: 0

      This is covered later in the course but most of the time you can just hit the “openGL render animation” button in the header/footer of the viewport (The clapper board).

      3 months ago