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    OldestNewestLast Updated
    • j
      When It comes to rigging the eyeballs, you need to say step by step what you are doing. I've watched it over and over look...

      May 11, 2016 11:38pm

      2
    • j
      No questions, but I'm learning and understanding so much more about Unity with this flow. I'm still able to keep up while ...

      May 11, 2016 5:58pm

      1
    • k
      How important is it to have a pole target? i note that your red box, noting an incomplete IK modifier, turned OK after jus...

      May 11, 2016 11:23am

      4
    • s
      Hi Kent, When setting up the blender enviroment, how do I have the vertices follow an axis in camera view ? It's fine on ...

      May 11, 2016 1:22am

      1
    • j
      I am using the BI start file to follow along. However when I open it, it is in Cycles render. So when I switch it, all the...

      May 10, 2016 9:11pm

      1
    • j
      Looks like this has been mentioned before and was noted 2 months ago that the file had been updated... But I don't have th...

      May 10, 2016 6:03pm

      6
    • k
      Hi, Fantastic tutorial, however I have encountered one fundemental issue. Scaling. The eye rig, everything works perfec...

      May 10, 2016 2:06am

      1
    • b
      Hi Jonathan. Can you explain why using Decimate modifier would not be the great solution to lower the poly count? I know w...

      May 9, 2016 8:48pm

      2
    • Where is Bsurfaces? I can't find it on the tool menu

      May 9, 2016 7:46pm

      1
    • I'm very interested in this course, and am considering joining the site. However, I'm wondering if all the tutorials are i...

      May 9, 2016 6:33pm

      2
    • t
      Something is broken with the project source files, they all just download the same file, the one for the Detailing section.

      May 9, 2016 1:06am

      1
    • p
      Is there a way to increase the intensity of the graph? When modeling with an added background image (opacity set to .2 or ...

      May 9, 2016 12:28am

      1
    • l
      Hi, when making the texture of the density of the feathers I had made a new unwrapp, is there any way to get the previous ...

      May 8, 2016 8:13pm

      3
    • m
      Can you please advise what are the specs of the computer used to apply the map baking in this video? I would like to have ...

      May 8, 2016 12:24pm

      1
    • k
      i'm trying to rig a wing: i place my bones but when i add an IK from a target bone to the wing limbs (the "fingers" betwee...

      May 7, 2016 4:40pm

    • b
      Hi, I couldn’t find a video detailing the node tree of the Fresnel group node. I checked current courses like Fundamentals...

      May 7, 2016 1:51pm

      13
    • e
      how do i make a epic intro with this blender

      May 7, 2016 12:37pm

      1
    • oops. When you hit tab + enter the comment is posted. Here's what I wanted to say... It's now possible to combine the m...

      May 7, 2016 1:36am

      1
    • Just a quick note on naming the bones with the .L and mirroring them. It's now possible to combine a few of those steps a...

      May 7, 2016 1:31am

    • j
      When I do the constraint in mine I have to make sure the Plain axis empty is on the same Z location as the rotor blades ot...

      May 7, 2016 1:16am

      4
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