Coming soon to CG Cookie | In The Oven

Our education team is tirelessly crafting new Blender training to elevate your skills and enrich the community. Here's a glimpse of the tasty content we're cooking up for you!


CATCH | A Blender Pokeball Tutorial

This course will teach you the basics of hardsurface and subdivision modeling to create a semi-complex Pokeball model

April 2024

Now Streaming!

RIG | Blender's Character Rigging Playbook

Learn to rig from scratch with Blender 4.0 so you can apply your skills to any character you imagine.  New master rigging course from Wayne Dixon.

2024 Release

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Collab Course in Production

Kent Trammell is developing an in-depth curriculum about team-based Blender production. A first for the CGC course library and possibly the first in history.

2024 Release

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