Why the Dark Faces when I go to Texture Paint?

When going to Texture Pain the Ax, three of the six faces that make up the base of the head are a weird, reflective dark color. In other modes, they are much darker than the normal gray color. I tried flipping them, recalculating normals for outside, inside. Nothing seems to make this appearance go away.

It seems like blender is trying to tell me something about these surfaces but I can't seem to undo whatever the problem is. The only other possibility I can think of is that I needlessly mirrored one of my UV islands when I didn't need to so it's in a weird reverse state now. Can anyone help with this?

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  • Martin Bergwerf replied

    HI Chris,

    Hard to say, maybe you have this button enabled:

    Mask_01.png

    That means that you can only paint on the Faces that you have Selected in Edit Mode. Those Faces would indeed be darker than the unselected Faces.


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  • Omar Domenech replied

    Upload a couple of screenshots so we can see and guide us step by step on what you are trying to achieve. 

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