Hi there, 👋 I'm Kent Trammell

A Lead Blender Instructor here at CG Cookie.

What am I teaching lately?


My latest Blender course is SESSIONS: Macro. It includes  6 unique projects based on close-up photorealism.

Macro is the second course in the SESSIONS series about creating more projects in less time. 

Watch MACRO

I love learning and teach stuff about the wide world of computer graphics.

My 14-year career as a digital artist includes feature film work, 3D amusement park rides, TV commercials, major YouTube channels, and Blender courses for CGC. I'm a generalist that enjoys the entire animation pipeline. But modeling, sculpting, characters, texturing, materials, and rendering are my strongest skills.

When I'm not pushing pixels around I'm dad, husband, wannabe cinephile, avid hobbyist, Rocket League & Smash Bros Melee try-hard.

Check out my Blender courses

Creating a Jellyfish
Create a school of underwater jellyfish in Blender using clever modifier and ...
Shader Forge | Understanding Shaders in Cycles Render Engine
Explore our continuing Blender video series on crafting shaders for the Cycle...
Modeling Video Game Assets in Blender
Get started in game asset creation by learning how to model both low and high...
Shading the Sci-Fi Helmet
It’s a special time in every Digital Artist’s journey when the desire to desi...
Sculpting the Wrangler Game Character
The second stage of our game character's production is Sculpting. This is whe...
Creating Hair Cards for Realtime Characters
Discover a technique for generating realistic hair styles for realtime applic...