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Girl Final

Something going wrong with my mesh (or my mind) when I mastering Olivia Wilde portrait and I decide to convert her to my own girl-character. But you can see some facial features, that I had left from previous variation (strong jaw and brows curvature). Created in Zbrush, rendered in Blender (hair - in Maya) and composed together in photoshop. I know, skin shader is bad, but... hm, i'm tired
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