Created this environment using my own photo scanned assets.
This is more of a test to learn how to create photorealistic environments for games.
I decided to do this first in Blender and then move into UE4 because I am more familiar with rendering in Blender.
There is a total of 1 779 000 triangles, and it took my old Intel i3 only roughly 5 minutes.
So what do you think?
Any criticism appreciated:)
- Status: Final