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Forest Ground Environment Final

Created this environment using my own photo scanned assets. This is more of a test to learn how to create photorealistic environments for games. I decided to do this first in Blender and then move into UE4 because I am more familiar with rendering in Blender. There is a total of 1 779 000 triangles, and it took my old Intel i3 only roughly 5 minutes. So what do you think? Any criticism appreciated:)
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