This was my first character project in Blender as a way to push the app and prove to myself its competency as a hi-res modeling package, texture-painting solution, render engine, and compositor. Its definitely not picture-perfect but the result more than satisfied my curiosity about Blender's capabilities: the problems with the image are due to the artist, not the software!
- Status: Final
Wow! I'm so excited. I'm waiting with the bated breath for the new release.
Thank you Kent for all your great support. You inspire me and make me want to learn more.
Is it possible to have a Guided Learning Flow which allow as to achieve this kind of results?
I’m still new to blender. Could you rig and animate this 3D model or is it too photorealistic to do so
Thank you ddariusz! Very kind of you to say :)
Man, you're a beast. Your work is very inspirational and I love your courses on here.
That looks amazing
ddreamingofmakinggameswhilebeinganeconomist Blender is certainly one of the rare examples of opensource potential. It's pretty amazing.
Love the model and love Blender. Free for all and powerful as hell. Feels almost like a piece of utopian future in our commercialized age.