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Lolita Shoes Work In Progress

My first real attempt at modelling shoes...ok so they still need a little work, and I had to go back and fix the normals for the stitching. I had exported the normals as Direct X instead of Open GL so they flipped. Why are shoes so hard to model? I don't know how many versions of these I trashed before coming up with a vaguely pleasing shape, and even now they're not perfect... Modeled in Blender , textures Substance Painter, materials Blender. P.S. I do sell these shoes on CG Trader: https://www.cgtrader.com/3d-models/character/clothing/female-fashion-shoes
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