This is an abandoned warehouse.
The scene was modeled, lit, rendered and composed in Blender. The textures were made in Substance Painter (The center pillar was sculpted in Zbrush).
This environment was created for my schools Graduation project: a short film (I'll provide the short when my school allows me to).
We were a team of 9 people to work on this short and this warehouse was my biggest contribution to the project.
The two renders that you see don't have the same feel as the wharehouse that's in the short because for the short, I did not do the lighting, rendering and compositing. Moreover, for the short, everything was rendered in Guerrilla whereas for the two renders that I provide, I re-did everything in Blender: Lighting, rendering and compositing.
Hope you enjoy! ;)
- Status: Final