WIP for the 'Designing Realistic Characters' course, uploaded for a critique stream. This is my first attempt at making a realistic character sculpt. I was pretty nervous about it, but I like how it's turning out so far. Lots of things to improve, but I'm mostly interested in the arms (especially forearms) which kind of turned into a blobby mess. Anatomy gets kind of tricky here and there!
- Status: Work in Progress