Fully created in Blender, using a mix of polygon modeling and sculpting.
Rendered using the fabulous LuxCoreRender.
Concept: Nicola Saviori
Hope you like it! 😊
ttxpetillo Thanks! The water is just a subdivided box with beveled edges. I did the ripples using Blender's Wave modifier.
Wow dude, love the water node, how do you made it?
sshkyo30 Thanks Lionel! 👍
Very funny character with a nice modeling !
ketre blanchsb Many thanks, much appreciated!
That looks great metinseven
I love it!
chepetusa Thank you! 👍