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Retopology Model from Low Poly Character Series Final

Here is my Model retopologized(?) in Blender using the Low Poly Character Series. This finishes up section 3 (Retopology), just using the instructional videos as reference and not using the included models with the series. I realize this isn't the best screenshot, but if people have suggestions on how to best post this image this, I'm all ears. Note that not all the edges are appearing in this screenshot. I'm currently starting in on UV Unwrapping and then Texturing! I'll post an update when I've baked out the normal map. I'd like to know what people think! I'll keep posting updates as I continue to complete each section in the video series. Thanks!
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