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Kitchen_Green Final

I could never wrap my head around the internal render engine in Blender, but I caught on pretty quick to cycles. The workflow just feels right to me. This is the first (almost) complete image I've done in blender. I still need to adjust a few things and run it through the compositor, but i think it has came out good so far. I wanted to try and use every material cycles had to offer in one scene and i managed to pull it off. It started out as a test scene, then i got entrenched in it and had to keep going. Its a work in progress so I welcome any advice.
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