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Fluid Test in a Pipe Final

I did this a little over a year ago as a study for a project I was starting up. I needed to see how to move a low viscosity substance through a pipe. Completely made in Blender. It is a low-res image and video since it was only a test. Video: https://youtu.be/D72lKzxMUt4
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  • kgrinder author

    Ha! Sure why not? :) The "glitter" is just because of the glass (transparent) and render settings. Since this was only a test to animate fluid through a pipe and not fine tune shaders and lighting, I didn't set the samples high. And they do need to be high to get two transparent overlapping items to not have fireflies. Plus, this was a fluid simulation on top of that, so rendering out an animation would have taken too long just to see how the fluid moved, stayed in the pipe (not breaking through any walls) and come out of the pipe.