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Exploration: Dual Arc Final

Just like my last "exploration" the sculpt was my main focus here. The shaded version is by no means supposed to be polished as I didn't retopo, uv unwrap, etc. Actually I did retopo for practice but I didn't use it in this render. Did a bit of vertex painting and used the cloth sim as well. The concept art was created by Tim Von Rueden...http://tvonn9.deviantart.com/
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