My final result for the Low Poly Rocket course. I tried to add my own spin to each of the steps to make it look unique, and while I did run into a slight bug in Blender when animating the smoke I'm fairly happy with how it turned out!
Looks great. Nicely personalized!
wesburke I'm partway through the low poly room exercise at the end of the Mesh Modelling Fundamentals course (doing a recreation of my own room), but I have so many miscellaneous boxes and small items littered everywhere that I might have to simplify things a bit if I ever want to finish it in a reasonable timeframe XD
Yay! Congrats for finishing the course and great end result. I always enjoy seeing new types of rockets from this course.
What were you thinking of tackling next?