CG Cookie Teachers Teachings T-Shirts Concept.
wow, that's really cool! :D
Well done Omar. Suggestion for the next phrase: "Always start at the /Root when you really want solving a challenge"
I like Wes' quote!
tbrbn Oh no, that was a quick google search of a t-shirt model. Using assets was a BIG no no to me, it felt like cheating, but with years of doing 3D that feeling goes away, depending on your goal or idea, those can save you lots of time. Maybe that can be a blog post theluthier
Words to live by!
Excellent quotes! I wish I had written down some of the funny ones I've heard the fellas say during the tutorials.
dostovel I guess I'll need to give it a more thorough try then :)
THESE ARE AWESOME. Haha I so want one now. One of each. Thanks for this dostovel
tbrbn The most famous software for simulating clothes I think is Marvelous Designer, it looks great. But I think for hand sculpted fabric Blender should do an awesome work, it has the necessary tools for that, the rest is up to us.
dostovel thanks for the quick answer. Well as you mention, in the end it all depends on your goal. I have no shame using existing models from grabcad or any other opensource assets store when it comes to trying shaders or composition for exemple. In this very case, I have in mind to actually model clothes such as t-shirt but also hoodies or shirt from scratch, but from what I have found so far I'm not sure Blender is the most appropriate tool (I'd be happy to be proven wrong though!)