Gallery

Screenshot of hand created with Blender 2.67b Final

Last year I completed a "proof of concept" for a game requiring a hand model. I had created a model using a webcam picture of my hand as a starting point. The result looked OK at the time but lacked a significant amount of detail. With this tutorial the modeling took less time and produced significantly better results with a lower polygon count than the previous mesh. Thank you!
0 Comments
Add a Comment