A tutorial I followed from Ducky 3D. I modified the lighting in order to evoke a feeling of "horror" or increase tension.
Nope, no horror, no tension, sorry: the light is too bright for that, and the visibility, too clear. Just nice, mechanical, sci-fi panels in a clean corridor. Horror and tension are evoked by something subtle, weird, out-of-place; something that doesn't quite belong: like the morbid growth from DOOM. 😉