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impact water sprinkler Final

Impact water sprinkler (you know, the type you might see around a golf course). Animated it so that the whole thing rotates around the Z axis in a 120 degree arc while the impact arm whips back and forth wasn't a problem. I just need a way to simulate a powerful stream of water. The fluid simulator doesn't seem to work in theis case. Can't get the stream to output forcefully enough to look real. Or perhaps my computer can't process the settings that it would take. Any suggestions?
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