I finally managed to make a character model from start to finish. For someone who loves scrolling through characters on Artstation I surely didn't make many.
Last time I tried creating one I got stuck at retopology and I eventually gave up, but this time it went really well. I knew what I was doing, I now understand the importance of the major topology loops thanks to the Husky Modeling Exercise (thank you J. Lampel!). The topology could be better, same with rigging and texturing and I still have much to learn, but I feel that this is an important next step for me.
- Status: Final