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Felicia Hardy Sculpture Final

* Modeled in Zbrush 2019 * Dynamesh body retopology projection made with ZWrap and xnormal * Clothes made on Marvelous Designer, Retopology on Maya and uvs on Rizom * UV`S made on Rizom UV * Props topology made on Maya 2019 * Render on Blender 2.8 In this case, I try to get the most important details on accessories and part of the essence of them combining the comic style with realism to give this beautiful result.
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