It’s been more than a decade since I started my journey in 3D graphics. My first attempt was to design “The Ring of Power” from The Lord of the Rings Trilogy since this was the most obvious and simplistic object for a beginner at the time.
The approach I had in mind was to create a realistic 3D replica from the movie. Yeah, I set myself high standards, only to falter.
I failed miserably, however after many several attempts, I finally designed what I thought was a decent render, but did not quite meet my expectations. See link below…
Over the years I have accumulated so much wisdom and invested so much time. I’ve decided to revisit this project and apply the knowledge I now obtain. Also, a great way to see how much I have improved over a decade.
I still need to add micro-displacement details that displays surface irregularities. I'm quite certain that Gollum dropped this ring more than once.
NOTE: The reason why there is no Elvish inscription on the ring is that I am planning to animate that part.
- Status: Work in Progress