Deconstructing a Normal Map
Everyone knows that normal maps are used to create the illusion of depth or surface distortion, but what do people mean by that? In this Blender tutorial video, we'll break apart the components of a normal map to investigate how it works from the bottom up.
Interested in learning more? Dive into the full course about using Normal Maps for video games - https://www.cgcookie.com/course/intro-to-normal-map-modeling-for-games
🍪 Originally published on CG Cookie's Blender Youtube channel.