Stuck with shading issues on curved surface
I have a problem with a model I am working on. Please see the pictures.
I have tried to fix the shading with Yet Another Vertex Normal Editor (Y.A.V.N.E.) and "Shrink Wrapping" it onto a cylinder with 32 sides and SubD on it... all the same. It did not change...
I am using the golden shinny MatCap from the "N" panel.
Thanks for the help.