January 10, 2018 6:35pm
is there any other place to upload blender's cycle model.
How are you uploading the materials? Are you using the plugin, or uploading on the website? Give us a breakdown of the process to help understand your problem better.
I tried both he ways firstly by using the Addon and then directly on the website.
1.selcted the model in the viewport .
2.Fill the various fields provied by the File/Io (sketchfab Addon) option likeTitle ,description,tag.
3.paste the API key, and click on the upload
4.and all i get is greyed out model in the sketchfab(no material applied that i used in blender's cycle render).
5.I can even see my materials in sketchfab's 3D setting menu.
6. I have not used any texture map here...except procedural texture like voronoi and wave.
7.Link to sketchfab:- https://sketchfab.com/models/f3739552a69d4dfc9fb44940c62911d4
1.Exported to Wavefront(.obj) in the viewport.
2.went to Sketchfab Website and Uploaded the OBJ and MTL file that i generated in step 1.
3. but again the same result.
4 Link :-https://sketchfab.com/models/2c8dc168d7c749399fd2a67b20507fad
I search for this on internet and people are saying that sketchfab doesn't support Blende's Cycle material...if it is true..is there any other option to uplaod the model
this is my model's snapshot. https://cgcookie.com/u/shubhamaman/projects/trishool
Alright, cool. Have you tried baking out the materials and then applying them in sketchfab? Here are a couple resources that may help:
Takes you through how to bake out maps in Blender: https://cgcookie.com/course/texturing-game-assets-with-blender
Sketchfab's tutorial on how to assign maps in to your model: https://help.sketchfab.com/hc/en-us/articles/202600873-Materials-and-Textures
There was another tutorial that also took you step by step on how to assign maps within sketchfab, but I can't seem to find it, so hopefully the above two help.