How to do this?
I had a stroll at ArtStation and I ran across this character sculpt from Sven Juhlin.
I was wondering how he did:
1. This fur/hair in the green box. Is that sculpted, done with beveled curves or as a particle system? If anybody knows how to do this or maybe has a link to a video where this is explained, it would be nice if you share.
2. That roughspun cloth. Is that a material or is it sculpted?
I have no idea how to do stuff like this in blender (or any other software). I tried to google for fur/hair stuff but the results were not as what I was looking for. My search for the cloth was no sucscss neither.