BC1-1908 - August 2019 Class Homepage - Getting Started Building Stuff with Blender 2.8
Welcome to the CGCookie Class: Get Started Building Stuff with Blender 2.8! If you're interested in computer graphics, 3D modeling, and you're new to Blender or just new to 2.8, this class is where you need to be. Ushering in the modern era of Blender, we will familiarize ourselves with what's new as well as get up to speed with how to build STUFF in 3D.
This "Class" format invites all Citizen members to focus together on a particular topic/skill for a month. Participation looks like this:
- RSVP and attend the Live Events (they will be scheduled soon)
- Watch (or have already watched) the pre-recorded education outlined for each week
- Submit homework by creating a forum thread that contains all your work-in-progress and final homework for the month
- Generally be active in this Homepage thread: Ask questions and answer your peer's questions if you can.
WHEN? The class will take place from JULY 29th - AUGUST 20th.
DISCLAIMER: It makes little sense to run a class like this (again) if Blender 2.8 is not officially released. The current schedule is based on the timeline announced by the Blender Developers, which expects an official release in July. If the development schedule is delayed, this class will likewise be re-scheduled.
This time the class curriculum is project-based. You will have the opportunity to choose between 3 assets to create throughout the month: A wooden sign, a barrel, or a sword. I chose these assets because they're fun to create but also conducive for teaching fundamental skills.
WEEK 1: 3D Modeling (July 29-Aug 4)
The goal week 1 is to get familiar with Blender 2.8 and model your chosen asset. If you're brand new to Blender it's very important that you spend time each day of this week getting comfortable with Blender's interface. Once you're comfortable, you will have a more enjoyable experience learning and practicing modeling.
Courses to watch:
- Blender Basics Course (2.8 update coming soon)
- Fundamentals of Modeling (2.8 update coming soon)
Week 1 Live Event (link coming soon)
- Spend 1 hour with Blender per day (especially if you're brand new)
- Model a sign, barrel, or sword.
WEEK 2: UVs & Texture Painting (August 5-11)
Plain gray models can be boring. So we paint them with colors! This is where "textures" work their magic. But before we can paint on our 3D models, we have to layout UVs. If you have no idea what I'm talking about, don't worry. After you watch the texturing course and the live event for this week, you'll know exactly what I'm talking about.
Course to watch: Fundamentals of Texturing (2.8 update coming soon)
Week 2 Live Event (link coming soon)
Homework: Layout UVs and paint textures for your sign, barrel, or sword.
WEEK 3: Shading & Lighting(August 12-18)
Texturing introduces color to your models but materials make your model appear to be plastic, or wood, or metal, etc. If you're asking yourself "What's the difference", fear not! I will make sure you know the difference by the end of this week.
We will also be exploring the Eevee engine and how it works together with texturing and shading for a realtime workflow.
Pre-recorded courses to watch:
- Fundamentals of Shading (2.8 update coming soon)
- Fundamentals of Lighting (2.8 update coming soon)
Week 3 Live Event (link coming soon)
Homework: Create materials and establish appealing lighting for your sign, barrel, or sword.
Class Wrap Stream (August 20)
This thread is reserved for CG Cookie Citizens that are participating in the "Get Started Building Stuff with Blender 2.8" class. Its purpose is to serve as central communication for all participating Citizens (excluding Hobby plan Citizens) to ask me and fellow participants questions pertaining to the class. As the instructor of the class, I will be monitoring this thread on a daily basis (especially Mon-Thurs) throughout the month of August.
Free members are welcome to observe the thread but please respect that communication and participation is reserved for Citizens.