Eye lenses for Eevee
The other day I made an eye for Cycles and it turned out well enough. A few days ago I got 2.8 and rendered the same eye in eevee (the results below). Can anyone tell me how to fix this milky/glassy eye lense problem. I'm certain it has to do with the presence of a glass shader in my node network. I've went through and enabled screen space reflections and the refraction setting, but still nothing. Thanks in advance!