Problem with animation path.
hello guys . once more i have a problem.
i decided to give the character ball already a go and take it slowly by building up bit by bit till i have what i want.
now i started out with dougie and noticed a problem from the start.
i changed the direction of dougie and afterwards set keyframes for his body and tail (i left the root controller where it was)
then i started animating really roughly and noticed the curve path is out of position compared to dougie himself?
anyone that can help to fix this problem ?