"Real-Time Rendering" - Computer graphics reference website and links to free e-books
For everyone who truly wants to understand:
- the various terms inside the computer graphics landscape
- all the things going on under-the-hood of your computer, while rendering your artwork
- the nitty gritty technical details of the OpenGL Pipeline (behind the Blender User interface)
This website also offers a lot of (links to) free ebooks on certain computer graphics topics.
Here's to ink to the Real-Time Rendering website: