CGCookie Tutorials and Blender 2.8
I'm pretty new to CGCookie. I'm mainly interested i learning Blender at this time. I have finished some of the initial courses using Blender 2.8 that is the version of blender I want to use. The problem is that when I have reached texture/lighting tutorials I've started to feel like it would be better to stop and wait for the 2.8 tutorials. For example internal blender render enigne has been discontinued. Eevee is now the one that must be used and things are setup totally different.
On the other hand I though I could follow the "only modeling" tutorials in the meantime (waiting for the 2.8 tutorials to appear), but don't know if I will be able to traslate the knoledge of the sculping modules for example and don't want to waste time.
So, do you think it is a good idea to wait for the new 2.8 tutorials before getting into 3D computer graphics using CGCookie blender tutorials?