Need some feedback on Unity scene (Blender + Substance)
Hi all, I need feedback about the following images, taken into Unity, about a modular asset environment I'm making. The modular assets are composed to make a scene (not a gameplay suited one, just a generic scene)
There are no props or complex decorations (like pipes, tubes, separators, additional structures, generators, etc...), I just want to get shapes, color and basic structures right before adding geometry details. I want it to be enough good looking in its simplest form.
The scene represents a sci-fi scientific complex exterior. The game is a 3rd person shooter/RTS with mechs, tanks, helicopters and turrets, so things are not going to be seen from a 1st person perspective.
Any feedback is very welcome, since I'm at the point when I alternate days in which I think everything looks great to days when I feel everything is just plain bad, and I could really use someone else's eyes. I asked here because I don't feel comfortable enough with this assets yet to make a project... And yes, forgive the brightness but the light is set for a very shiny day (1 directional light default setup)