Triple-A game assets such as characters, weapons, and environments rely heavily on normal mapping in order to look good. But what is normal mapping... and why is its u...
In this course we’ll be going over how to create a stat tracking weapon that uses UI elements to display things such as ammo and health status in real time. We’ll be c...
This course will take you through the process of designing guns for a sci-fi production. You will start out with shaping the silhouette and then add secondary and tert...
This Blender tutorial course will show you exactly how to animate all the actions needed for a first-person shooter game, from simply standing around to complex action...
Take your FPS weapons to the next level by texturing them in Substance Painter! This course will walk you through the entire process including exploding your geometry,...
Learn how to model a pistol that's high in detail, low in polygons, and optimized for great first person gameplay. We'll go through the entire workflow from initial bl...
Learn how to rig a complex rifle in Blender that transforms into a sniper! What’s even cooler is that the whole effect is completely controlled by one bone, so it’ll b...
Hotkeys are Blender's secret weapon. Learning and memorizing them will help you work faster. Download this free Blender hotkey sheet to print and place near your works...
Sculpting is fantastic for creating organic shapes, but it can also be used to create interestingly curved, hard surface forms thanks to dynamic topology. In this cour...