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Article: Download our Ready-to-Use Animation Rigs "VonnBots" (now Blender 2.8 Beta Compatible!)
Article: Top 5 Changes in Blender 2.8
Article: Maximizing Your Unity Game's Performance
Article: Getting Started in Game Design: Expert Tips from Mike Rossi
Article: Get Ready for Blender 2.8 With CG Cookie Videos and Articles
Course: C# Bootcamp for Unity
Article: CG Cookie Missed SIGGRAPH This Year, So We Made a Video
Article: Why Digital Artists Need to Use Reference Images
Article: I Don't Have Time to Learn!
Article: How to Survive a Negative Digital Art Critique
Article: Art of Lighting Game Environments in Unity
Article: Jonathan Williamson: "A Good Mesh is Like a Good Brew"
Article: Matthew Fricker: "Hitting rock bottom and bouncing back"
Article: From Noob to Pro in 3 Years: Glen Johnston's Journey
Article: Cycles vs. Eevee - 15 Limitations of Real Time Rendering in Blender 2.8
Lesson: Approaching an Object for Sculpting
Lesson: Beginning Retopology
Lesson: Begin Details
Exercise: Face Your Fears, Act Silly
Lesson: Beginning with Primitives