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  • The Story Behind the Blender Fan Film, "Ghost in the Shell"

    Article: The Story Behind the Blender Fan Film, "Ghost in the Shell"

  • Digital vs. Traditional Sculpting

    Article: Digital vs. Traditional Sculpting

  • Introducing Wayne Dixon!

    Article: Introducing Wayne Dixon!

  • Free Blender Tutorials on Animation, Modeling, Texturing and More

    Article: Free Blender Tutorials on Animation, Modeling, Texturing and More

  • Making Games is more fun than making Movies

    Article: Making Games is more fun than making Movies

  • Why Grit Matters: Holly DePetrillo on Learning Blender Animation

    Article: Why Grit Matters: Holly DePetrillo on Learning Blender Animation

  • Artist Showcase: Alexander Björk

    Article: Artist Showcase: Alexander Björk

  • Big Idea: "Baking"

    Article: Big Idea: "Baking"

  • The Top 10 Modeling Addons for Blender 2.8

    Article: The Top 10 Modeling Addons for Blender 2.8

  • Sebastian Cavazzoli: "I spend my free time learning Blender"

    Article: Sebastian Cavazzoli: "I spend my free time learning Blender"

  • Yanal Sosak: "Blender is What I do for a Living"

    Article: Yanal Sosak: "Blender is What I do for a Living"

  • Moving from Blender 2.7 to 2.8

    Course: Moving from Blender 2.7 to 2.8

  • Getting Started with Blender

    Article: Getting Started with Blender

  • Fundamentals of Animation in Blender 2.8

    Course: Fundamentals of Animation in Blender 2.8

  • Top Tips for Beginner Clay Sculptors

    Article: Top Tips for Beginner Clay Sculptors

  • Compositing a 3D Monster into a Live Action Scene

    Course: Compositing a 3D Monster into a Live Action Scene

  • Why Digital Artists Need to Use Reference Images

    Article: Why Digital Artists Need to Use Reference Images

  • The 2D CG Cookie SUMMER 2015 Contest Results!

    Article: The 2D CG Cookie SUMMER 2015 Contest Results!

  • Teaching 3D Modeling to Children

    Article: Teaching 3D Modeling to Children

  • “Forced to Stay”: Students Develop a Game in Unity & Blender

    Article: “Forced to Stay”: Students Develop a Game in Unity & Blender