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  • Fundamentals of Weapon Mechanics in Unity

    Course: Fundamentals of Weapon Mechanics in Unity

  • Why Digital Artists Need to Use Reference Images

    Article: Why Digital Artists Need to Use Reference Images

  • Publishing Web Games with Unity

    Article: Publishing Web Games with Unity

  • How to Teach Blender at School

    Article: How to Teach Blender at School

  • Painting Blood

    Exercise: Painting Blood

  • Blender Course: Fundamentals of Shading and Materials

    Article: Blender Course: Fundamentals of Shading and Materials

  • Making Games is more fun than making Movies

    Article: Making Games is more fun than making Movies

  • Creature Modeling for Production

    Course: Creature Modeling for Production

  • Blender Sci-Fi Blitz is a new YouTube Live Show

    Article: Blender Sci-Fi Blitz is a new YouTube Live Show

  • Modeling Heavy Equipment: Backhoe (Part 7) - Shading & Lighting

    LiveStream: Modeling Heavy Equipment: Backhoe (Part 7) - Shading & Lighting

  • Fundamentals of Rendering

    Course: Fundamentals of Rendering

  • 12 Blender ArchViz Workflow Tips and Tricks

    Article: 12 Blender ArchViz Workflow Tips and Tricks

  • 9+1 Reasons Unity is a Smart Choice for Game Developers

    Article: 9+1 Reasons Unity is a Smart Choice for Game Developers

  • CG Cookie "Collaborations", Announcing #COLLAB2021

    Article: CG Cookie "Collaborations", Announcing #COLLAB2021

  • Creating Clouds with Blender 2.8 and Eevee

    Course: Creating Clouds with Blender 2.8 and Eevee

  • Creature Features

    Exercise: Creature Features

  • Style Adaptation

    Exercise: Style Adaptation

  • “Forced to Stay”: Students Develop a Game in Unity & Blender

    Article: “Forced to Stay”: Students Develop a Game in Unity & Blender

  • CG Cookie's Space Program 2020 - These Blender Rockets are Taking Off

    Article: CG Cookie's Space Program 2020 - These Blender Rockets are Taking Off

  • Fundamentals of Particle Systems

    Course: Fundamentals of Particle Systems