Unity Tower Defense Weapons
Defend Your Base!
Download these three turrets from our incredibly popular Tower Defense flow and use them in your own game. They’re not limited to Tower Defense games but can be a fun addition to any game including adventure and FPS games.
Download the zip file which will contain a single Unity package. Drag that into your project panel to import them. Open up the test scene included to see how they work. All that is required to get them to fire at an object is to utilize a tag of Enemy (case sensitive) and they must have a Rigidbody/Collider applied in order to enter the triggers of each weapon.
You can learn all the details of how these turrets operate from the Developing a Tower Defense Game course.
Resource Questions and Answers
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Hey, thanks so much for uploading these! Wanted to look into more into how these assets are made (on top of the tiles and walls for the game)
Glad you like them. I added some tooltips to the scripts applied to each weapon to get a better understanding of what they do, although to get a full explanation of the mechanics the lessons on building them would be best.
I plan on creating a few more assets from the Tower Defense game to include a scifi level kit. Anything in particular you’d like to see made into a standalone resource?
One of the enemy assets would be cool, but on a side note: do you think you can release the .blend files for these turrets too? So I can see the process from the ground up?
I can see if we have the original blend file available and if so I’ll include it. I can definitely include an enemy characters one as well.