1 answer ·
asked July 13, 2019 5:54pm
· Lesson: Modeling a Soccer Ball · Course: Blender Mesh Modeling Bootcamp
Wouldn't it be much easier to "vertex only"-bevel a basic icosphere and then bevel the resulting edges normally rather than connecting roughly 200 triangles for each individual face?
I'd need to give it a shot to see if the results are the same, but it sounds like it could work!