Strange bending with model with export
So i finally got to the point where I can start adding my animations and everything into unity however I hit a road block. My models right foot keeps bending strangely. I tried to go back to blender and apply location rotation and scale on both the model and bones. I also recalculated normals and removed doubles. I also tried changing my export settings and even tried ACSII as well (which for some reason always made my model extraaa tiny but otherwise worked). I even went through some of the settings in Unity and I just can't seem to find the answer.....Just doesn't make sense because the animation works wonderfully in blender. Please HELLPP!