Baking Normal Map
Good day to all
I had a small problem in baking normal maps and am seeking your help :D
am trying to bake this normal map for many days to use for my sword
I used illustrator to draw texture image to use it as the sculptor brush and everything
goes well but just the baking not :(.
I tried with blender and substance painter and i have same results.
i don't know whats wrong
here some screenshots :
1: The high poly mesh
2 : The baked normal map
3 : The normal map with the low poly mesh
so please Guys if you have any idea why that is happening :( or what i did wrong.
thank you CGC & CGC community