Amplify Shader Editor vs. Shader Forge
I was looking at Amplify Shader Editor and was very impressed with some of the examples shown as well as the documentation on their wiki. It seemed to be a good way to create some of the animated textures that I had been thinking about for a while, and it has apparently won Unity's 2017 best tool award.
That said, it seems to be a different version to the same end as Shader Forge, which I have seen is covered here, though I have yet to really get into those lessons as of yet.
Is there anyone here who has tried both products, and could explain a little of the pro's and cons of one or the other , or if they are in fact different use scenarios.